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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git]
/
src
/
monster1.c
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-05-17
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-15
Hourier
[Refactor] #38862 Moved monster*.c/h to monster/ except...
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2020-05-15
Hourier
[Refactor] #38862 Moved player-*.c/h to player/ except...
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2020-05-13
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-10
Hourier
[Refactor] #39970 Moved dungeon*.c/h to dungeon/
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2020-05-10
Hourier
[Refactor] #39970 Moved world.c/h to world/
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2020-05-10
Hourier
[Backout] モンスターの素早さに関するフレーバーを元に戻した / Reverted flavor...
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2020-05-06
Hourier
[Refactor] #39963 Separated effect-characteristics...
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2020-05-06
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-05-05
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-04
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-05-04
Hourier
[Refactor] #39963 Changed inclusion for spells.h to...
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2020-05-03
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-02
Hourier
[Fix] Resolved the issue that monster1.c can't be compi...
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2020-05-02
Hourier
[Implement] モンスターの素早さに関するフレーバーを追加し、「非常に」などの副詞と「素早く...
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2020-04-25
Hourier
[Refactor] #38862 Moved view-mainwindow.c/h to display...
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2020-04-23
Hourier
[Refactor] #37353 Renamed objectkind-hook.c/h to object...
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2020-04-22
Hourier
[Refactor] #40274 Unified angband_music_basic_name...
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2020-04-21
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-21
Hourier
[Refactor] #40236 Renamed bldg.c/h to market/building.c/h
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2020-04-21
Hourier
[Refactor] #49275 Renamed arena_info_table to arena...
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2020-04-21
Hourier
[Refactor] #40275 Separated arena_info_table.c/h from...
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2020-04-20
deskull
Merge branch 'refactor-fix/For2.2.2-habu' into For2...
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2020-04-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-19
Habu
[refactor] term.[ch]をgameterm.[ch]に改名
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2020-04-10
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-04-07
deskull
Merge branch 'For2.2.2-Refactoring-birth-screen-realm...
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2020-04-07
deskull
Merge branch 'For2.2.2-Refactoring-English-Diary' of...
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2020-03-24
Eric Branlund
For consistency, changed English diary entries to use...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-13
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-08
Hourier
[Refactor] #40236 Separated write-diary.c/h from cmd...
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2020-02-12
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-02-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-10
deskull
[Fix] #40013 monster_death() 中の固定アーティファクトドロップ処理が、配列の最後し...
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2020-02-10
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.X-Add...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Eric Branlund
Corrected spelling and moved adverb to be closer to...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
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2020-02-09
Hourier
[Fix] bool型の扱いに誤りのある可能性を修正 / Fixed possible issues...
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2020-02-08
Hourier
[Fix] #37353 モンスターが死体を落とさなくなる事象の可能性を修正 / Fixed possible...
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2020-02-08
Hourier
[Refactor] #37353 monster1.c において、1行ごとに挟まれていたコメントを削除...
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2020-02-08
Hourier
[Fix] #37353 モンスターの思い出における動詞の活用がおかしかったのを修正 / Fixed...
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2020-02-07
deskull
Merge pull request #40005 (phonohawk/hengband/fix-build...
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2020-02-06
PHO
[Fix] Fix a build failure that occurs when --disable...
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2020-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-21
Eric Branlund
Changed "riding pet" to "pet you are/were riding" for...
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2020-01-21
Hourier
Merge branch 'feature/Refactoring-Hourier' of https...
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2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-20
deskull
[Fix] #38997 前回マージ後の英語版ビルドエラーを修正. / Fixed English build...
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2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-18
Hourier
[Refactor] #38997 monster_has_hostile_align()にplayer_ty...
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2020-01-18
Hourier
[Refactor] #38997 are_enemies()にplayer_type * 引数を追加...
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2020-01-18
Hourier
[Refactor] #38997 関数マクロcave_empty_bold*() を普通の関数に展開し...
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2020-01-18
Hourier
[Refactor] #38997 monster_can_*()にplayer_type * 引数を追加...
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2020-01-18
Hourier
[Refactor] #38997 set_hostile() にplayer_type * 引数追加...
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2020-01-18
Hourier
[Refactor] #38997 is_original_ap_and_seen() を普通の関数に展開し...
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2020-01-18
Hourier
[Refactor] #38997 monster1.c の整形修正 / Fixed reshaped...
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2020-01-18
Hourier
[Refactor] #38997 monster1.c の整形 / Reshaped monster1.c
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2020-01-18
Hourier
[Refactor] #38997 monster_drop_carried_objects() にplaye...
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2020-01-18
Hourier
[Refactor] #38997 lore_treasure() にplayer_type * 引数追加...
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2020-01-18
Hourier
[Refactor] #38997 monster_*() にplayer_type * 引数追加 ...
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2020-01-18
Hourier
[Refactor] #38997 get_mon_num_prep() とchoose_new_monste...
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2020-01-17
Hourier
[Refactor] #38997 place_monster*()、alloc_*()、set_pet...
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2020-01-16
Hourier
[Refactor] #38997 anger_monster() にplayer_type * 引数を追加...
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2020-01-16
Hourier
[Refactor] #38997 get_monster_hook2() にplayer_type...
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2020-01-16
Hourier
[Refactor] #38997 get_monster_hook() にplayer_type ...
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2020-01-15
Hourier
[Refactor] #38997 screen_roff()、display_roff()、output_m...
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2020-01-15
Hourier
[Refactor] #38997 monster_death()にplayer_type * 引数を追加...
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2020-01-14
Hourier
[Refactor] #37353 NIKKI_* をDIARY_* に改名 / Changed NIKKI_...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-13
Hourier
[Refactor] #37353 '#ifndef JP' のプリプロを調整したファイル群について...
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2020-01-13
Hourier
[Refactor] #37353 '#ifndef JP' を '#ifdef JP/#else'に差し替え...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-13
Hourier
Merge branch 'For2.2.2-Refactoring' into feature/Refact...
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2020-01-13
Hourier
[Refactor] #38997 los()、projectable()、vault_monsters...
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2020-01-12
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-11
Hourier
[Refactor] #38997 mspells4.cの整形と修正漏れの修正 / Reshaped...
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2020-01-11
Hourier
[Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren...
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2020-01-10
Hourier
[Refactor] #38997 make_gold() にfloor_type *引数を追加 /...
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2020-01-10
Hourier
[Refactor] #38997 object_aware()、object_mention()、apply...
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2020-01-10
Hourier
[Refactor] #38997 get_obj_num() にplayer_type *引数を追加と...
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2020-01-09
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-09
Hourier
[Refactor] #38997 o_pop()、drop_near()、inven_drop()...
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2020-01-07
deskull
[Refactor] #38997 scatter() に player_type * 引数を追加 ...
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2020-01-05
deskull
[Fix] #39576 apple cc の警告回避のために monster1.c の思い出処理修正...
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2020-01-02
deskull
[Refactor] #37353 total_winner を world_type へ移動. /...
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2019-12-31
deskull
[Refactor] #38997 player_can_see_bold() に player_type...
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2019-12-14
deskull
[Fix] #39556 英語版でモンスターの思い出表記が2度になっている問題を修正. / Fix playe...
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